Skills

Scale Game

Stress-tests a design by imagining it at 1000x bigger, smaller, faster, or slower to expose assumptions that only hold at 'normal' scale.

problem-solving

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Source: https://github.com/obra/superpowers-skills/tree/main/skills/problem-solving/scale-game

Listing URL: https://wingmanprotocol.com/skills/scale-game/

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Collision-Zone Thinking

Forces two unrelated concepts together ('what if we treated X like Y?') to surface ideas conventional approaches miss.

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Idea Refine

Sharpens a vague idea into an actionable concept through structured divergent-then-convergent thinking.

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Interview Me

Interviews the user one question at a time until it's ~95% confident it understands what they actually want, for underspecified asks.

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Inversion Exercise

Flips a core assumption to test whether 'the only way to do this' is really the only way.

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Meta-Pattern Recognition

Flags a pattern once it's shown up in three or more unrelated domains, pointing at a more universal principle underneath.

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Simplification Cascades

Looks for the one insight that, if true, lets several components be deleted at once instead of patched individually.

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